We are a Vienna-based startup, founded in 2019, on a mission to change photography in its fundamentals by enabling anyone to take HD product shots for marketing and e-commerce, in 3D environments, faster, better, and cheaper than ever before. We landed a seven-figure investment from a European Tier 1 fund in 2020 to take our vision global.
We are now looking for a Freelancer Unity UI/UX Developer (f/m/d) to help bring the company to the next level.
The kind of stuff you’ll do:
Being a leading contributor to our projects.
You will be working closely together with the founders.
You will be responsible for (further) developing the customer-facing viewer part of the virtual photo studio:
Redesign central UI/UX 2D and 3D elements of the zerolens studio.
Implement functionality and integration of the designed elements.
Work together with the tech team on our internal zerolens UI API.
Your contribution will be crucial for the whole success of zerolens.
You will be working closely together with the frontend designers and developers to shape the way zerolens looks and feels.
You will actively give and seek critique of code and functionality.
To rock this job, you’ll bring: Must have:
Strong affinity with UI/UX.
At least 2 years of experience with Unity & C#.
Fluent in English.
Nice to have:
General programming experience.
You have experience (either professional or personal) with game development or 3D in general: Computer Graphics, Photorealistic Rendering.
You are familiar with Three.js, Unreal or similar 3D frameworks.
What we offer:
Remote position on a freelance basis - work from wherever you want.
The project will be at a minimum of 150-300 hours of full-time work.
A competitive salary between EUR 30-60 gross / per hour. The actual pay is negotiable depending on previous work experience.
The best virtual photo studio is not worth a penny if there is nothing in it to take a photo of! We need someone to improve our Unity Interface and improve the appearance and functionality of our Unity Web Viewer.